Considering that we’re still only seen snippets of STALKER 2 after many years of development and with the launch reportedly only months away, I suppose it’s not a surprise to hear that the game is delayed. The developers, GSC Game World, announced today that they have pushed the launch back by seven months, giving the first-person explore-o-shooter a new release date of December 8th. That’s the usual perfectly reasonable reason: they want to feel good, and they think it needs more time to be good.
STALKER 2 is the long-awaited sequel to GSC’s trilogy of serious (and seriously excellent) shooters set in the irradiated Chernobyl exclusion zone, now teeming with scavengers, mutants and science-defying anomalies. Many words have been written on RPS about the series’ wonders and significance over the years. And given that we’ve been waiting over a decade for the fully-numbered sequel, with the company functionally dying in the middle, that doesn’t mean much that it has been delayed since April 28th.
“These additional seven months of development are necessary to fulfill our vision and achieve the desired state of the game,” GSC Game World said in their opinion Today. “STALKER 2 is the largest project in GSC’s history, and it requires thorough testing and polishing. We are convinced that development should take as long as necessary, especially in the case of such a project.
“This decision is not easy to make, but we do our best to provide you with a game that can live up to expectations.”
I do not know if it can live up to a decade of expectations, but I like that they try.
STALKER 2 is now set to launch on December 8th and comes to Steam, Epic Games Store and Microsoft Store as well as Xbox. It will cost £ 50, or alternatively be on the Game Pass.
Most importantly, a delay into December does not change its status as one of our most anticipated games of 2022.
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