Final Fantasy 7 Remake on PC Has Some Major Problems – BoilingNews


While many were thrilled when Final Fantasy 7 Remake finally arrived on PC a year and a half after its original release date, it was quickly discovered that this port has some major issues that will hopefully be fixed in a future patch.

As reported by PC Gamer, Final Fantasy 7 Remake’s list of graphics settings on PC is surprisingly bare, offering “no variable framerate option, no way to adjust anti-aliasing, enable VSync, or control effects like motion blur.” .” There is also no way to control the resolution scale to balance image quality and performance.

Speaking of performance, there have also been reports of framerate drops and instability when simply moving the camera.

John Linneman of Digital Foundry and Alexander Battaglia noted these issues even when capturing with “an RTX3090 and 10900k at only 1080p”. Linneman called it ‘a mess’ and said: ‘the smooth presentation was central to [FF7 Remake’s] tell stories and this version compromises it.”

This was a bit of a surprise given that other Square Enix PC ports, including Final Fantasy XV and Kingdom Hearts 3, all had a lot more options than Final Fantasy 7 Remake currently has.

There’s no word from Square Enix about these issues yet, but PCGamingWiki notes that “the game may drop fps from 120 to below 30 fps if the texture settings are set too high on a GPU with 8 GB of VRAM or less.” While this could very well be a problem, it doesn’t explain why Battaglia’s 3090 – which has 24GB of VRAM – still stutters.

Fans are even more upset because Final Fantasy 7 Remake on PC is one of the first PC games to cost $70, a practice now seen in this new PS5 and Xbox Series X/S generation.

Hopefully these issues have been resolved as Final Fantasy 7 Remake was regarded by many, including IGN, as a success in bringing FF7 into the modern era. In our review on PS4, we said it’s “boring filler and complicated additions can make it stumble, but it still breathes exciting new life into a classic while being a great RPG in its own right.”

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and further twitching.





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